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Skills

  • Understanding of the human body movements and the physics applied to animation.

  • Strong background of the 12 animation principles, acting and cartoon style.

  • Keyframe animation capacity for both gameplay and CGI.

  • Advanced proficiency in Maya and Unity as well as knowledge of Unreal.

  • Layout aptitude and knowledge of audiovisual narrative and image composing.

  • Pipeline knowledge of an animation studio and video game studio.

  • Ability to work as a team, communicate with other departments and receive feedback.

  • Creative aptitude, ability to work across a variation of styles and quick learning.

Released Projects

  • Arico: Tales From the Abyss (in development) ​🎮

  • My Little Pony: A Zephyr Heights Mystery (2024)​🎮

  • Cry Babies Magic Tears: The Big Game (2023) 🎮​

  • Master Chef: The Official Video Game (2023) 🎮​

  • Hotel Transilvania: Scare Tales Adventures (2022) 🎮​

  • Paw Patrol: City Calls (2020) 🎮​

  • Madrid 2120 (2020) 🎬​

  • Paw Patrol: Mighty Pups Save Adventure Bay (2019) 🎮​

Experience

  • Drakhar Studio, 3D Character Animator, Lead Animator
    Since 06/2019, SANTA CRUZ DE TENERIFE, SPAIN

Gameplay and cinematic animation. Animation team and rig team supervisor. Storyboard development and layout for cinematics. Engine implementation.

  • Foxter Studio, 3D Character Animator

02/2023 - 05/2023, SANTA CRUZ DE TENERIFE, SPAIN

Gameplay Animator. Engine Implementation

  • Next Step App Developers, 3D Character Animator

05/2019, SANTA CRUZ DE TENERIFE,SPAIN

MOCAP cleaning and 3D animation. Engine implementation.

  • Lightbox Academy, 3D Character Animator

09/01/2018 - 11/30/2018, MADRID,SPAIN

Participation as 3D character animator in “Madrid 2120” short film. Directed by José Luis Quirós and Paco Sáez.

  • Geodomes, 3D Generalist

07/01/2016 - 10/30/2017, MADRID,SPAIN

Modeling, texturing and illumination of 3D environments, camera animation and pass rendering in 360º format to its projection in geodesic domes. VFX and retopology.

Education

  • Lightbox Academy, Professional Rigging Course

10/11/2024 - 07/23/2025, MADRID,SPAIN

Advance Rigging for humans, animals, creatures and props. Python programming

  • Lightbox Academy, 3D Character Animation

01/08/2019 - 05/27/2019, MADRID,SPAIN

High specialization in acting and cartoon animation.

  • Lightbox Academy, 3D Character Animation

10/09/2017 - 08/07/2018, MADRID,SPAIN

Basic and advanced 3D character animation. Deep learning of the 12 animation principles and body mechanics as well as layout and pipeline study.

  • C.E.V., HND in Creative Media Production

10/15/2014 - 06/30/2016, MADRID,SPAIN

3D modeling and animation, concept art, drawing techniques and 2D digital graphics, game development and programing, CGI rendering and lighting, filming and video editing, VFX and physics simulation.

Achievements

  • Provide the necessary work methodology and pipeline to develop the animation department in the studio where I have previously worked, thus achieving the transition to become a Lead Animator and oversee the animation team.

  • Participation in the short film “Madrid 2120” at Lightbox Academy, Goya award in 2020.

  • My study team and I won an award for designing one of the best degree projects of our grade in C.E.V. academy.

  • Being able to program while learning almost all of our game degree project with remarkable result. Our game was a platform game with access to minigames and shooter mechanics. I spent a lot of time and effort on this part and I’m really proud of the result even though programming is not my main goal.

  • Hard work as shop assistant to be capable of affording my first official studies in the 3D field.

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