Jesus Mas
3D Character Animator
Skills
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Understanding of the human body movements and the physics applied to animation.
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Strong background of the 12 animation principles, acting and cartoon style.
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Keyframe animation capacity for both gameplay and CGI.
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Advanced proficiency in Maya and Unity as well as knowledge of Unreal.
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Layout aptitude and knowledge of audiovisual narrative and image composing.
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Pipeline knowledge of an animation studio and video game studio.
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Ability to work as a team, communicate with other departments and receive feedback.
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Creative aptitude, ability to work across a variation of styles and quick learning.
Released Projects
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Arico: Tales From the Abyss (in development) 🎮
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My Little Pony: A Zephyr Heights Mystery (2024)🎮
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Cry Babies Magic Tears: The Big Game (2023) 🎮
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Master Chef: The Official Video Game (2023) 🎮
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Hotel Transilvania: Scare Tales Adventures (2022) 🎮
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Paw Patrol: City Calls (2020) 🎮
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Madrid 2120 (2020) 🎬
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Paw Patrol: Mighty Pups Save Adventure Bay (2019) 🎮
Experience
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Drakhar Studio, 3D Character Animator, Lead Animator
Since 06/2019, SANTA CRUZ DE TENERIFE, SPAIN
Gameplay and cinematic animation. Animation team and rig team supervisor. Storyboard development and layout for cinematics. Engine implementation.
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Foxter Studio, 3D Character Animator
02/2023 - 05/2023, SANTA CRUZ DE TENERIFE, SPAIN
Gameplay Animator. Engine Implementation
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Next Step App Developers, 3D Character Animator
05/2019, SANTA CRUZ DE TENERIFE,SPAIN
MOCAP cleaning and 3D animation. Engine implementation.
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Lightbox Academy, 3D Character Animator
09/01/2018 - 11/30/2018, MADRID,SPAIN
Participation as 3D character animator in “Madrid 2120” short film. Directed by José Luis Quirós and Paco Sáez.
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Geodomes, 3D Generalist
07/01/2016 - 10/30/2017, MADRID,SPAIN
Modeling, texturing and illumination of 3D environments, camera animation and pass rendering in 360º format to its projection in geodesic domes. VFX and retopology.
Education
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Lightbox Academy, Professional Rigging Course
10/11/2024 - 07/23/2025, MADRID,SPAIN
Advance Rigging for humans, animals, creatures and props. Python programming
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Lightbox Academy, 3D Character Animation
01/08/2019 - 05/27/2019, MADRID,SPAIN
High specialization in acting and cartoon animation.
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Lightbox Academy, 3D Character Animation
10/09/2017 - 08/07/2018, MADRID,SPAIN
Basic and advanced 3D character animation. Deep learning of the 12 animation principles and body mechanics as well as layout and pipeline study.
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C.E.V., HND in Creative Media Production
10/15/2014 - 06/30/2016, MADRID,SPAIN
3D modeling and animation, concept art, drawing techniques and 2D digital graphics, game development and programing, CGI rendering and lighting, filming and video editing, VFX and physics simulation.
Achievements
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Provide the necessary work methodology and pipeline to develop the animation department in the studio where I have previously worked, thus achieving the transition to become a Lead Animator and oversee the animation team.
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Participation in the short film “Madrid 2120” at Lightbox Academy, Goya award in 2020.
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My study team and I won an award for designing one of the best degree projects of our grade in C.E.V. academy.
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Being able to program while learning almost all of our game degree project with remarkable result. Our game was a platform game with access to minigames and shooter mechanics. I spent a lot of time and effort on this part and I’m really proud of the result even though programming is not my main goal.
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Hard work as shop assistant to be capable of affording my first official studies in the 3D field.